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Old Nov 18, 2007, 12:59 PM // 12:59   #1
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Default most useful ele weapon

if you had to choose one weapon for your ele to use, what would it be and why?
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Old Nov 18, 2007, 02:07 PM // 14:07   #2
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20/20 wand and offhand set.

More spells >>>>>>>>> Anything else
No contest.
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Old Nov 18, 2007, 06:15 PM // 18:15   #3
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firey +5e(maybe 10% recharge) spear of enchanting + korr's focus(+1 fire 20%, +30 HP)

pretty universal set
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Old Nov 18, 2007, 06:59 PM // 18:59   #4
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If we are talking about universal, then an energy storage staff like Magmus' or Kerrsh's Staff goes a long way ... not all elementalists use fire, at least all the time. I'd probably get a collector staff and slap Hale and Enchanting mods to it.
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Old Nov 18, 2007, 07:02 PM // 19:02   #5
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Droknars energy staff
20/10, +20% enchant, +30 hp

It at least servers for every build.
Of course as alex said, 40/40 is better, but you need to have a set for every attribute and sometimes you prefer the enchant mod.
the difference is so minimal and I hate carrying a full bag for just the weapons, at least for the casters.
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Old Nov 18, 2007, 07:34 PM // 19:34   #6
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Quote:
Originally Posted by Pyro maniac
Droknars energy staff
20/10, +20% enchant, +30 hp
Yeah, that's the thing. Can't go wrong with those stats
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Old Nov 18, 2007, 09:49 PM // 21:49   #7
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For anything apart from fire, where I use either a Hale Fire Staff of Enchanting or a high energy wand/focus set when running a MB build, I find an energy storage Hale Portal Staff of Enchanting works fine
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Old Nov 18, 2007, 10:01 PM // 22:01   #8
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20/20 collector staff
put on +5 en +30 hp and you're ready to go <3
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Old Nov 18, 2007, 10:01 PM // 22:01   #9
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If I could only have one set on my Ele it would either be the shield set, or a pseudo-shield set (+30 HP / 5/50 focus).
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Old Nov 19, 2007, 12:55 AM // 00:55   #10
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If you want one item for all your builds, use this:

Energy Storage-based Portal Staff (inherent 20% skill recharge)
Swift staff head (10% cast rate)
"Don't Think Twice" inscription (10% cast rate)
staff wrapping of Enchanting (20% enchantment duration)

That way, you will replicate the 20/20 cast rate/recharge boosts of a collector focus, but spread the benefit to all attribute lines, even allowing yourself to trigger the cast rate mod twice on the same spell (the first time I managed to cast Meteor Shower in a second, I was amazed too). The enchanting mod will allow you to get more out of the enchantments that elementalists use for energy management, and you'll be able to put high Energy Storage to use as the basis for your staff damage.

If you prefer lugging around a ton of collector foci, consider a Fiery (to set off Mark of TROGDOR; change according to preference) Spear of Enchanting (20% duration) with an "I have the power!" (+5 energy) or a "Let the memory live again" (10% skill recharge) or a "Don't think twice" (10% cast rate) inscription. That way, you will have more energy (+2 from focus and/or +5 from spear), you might trigger the recharge mod or the cast rate mod twice (20/20 from focus and 10% from spear), and you'll be able to attack at range if you use spells that trigger on energy damage. Obviously, you won't deal as much damage with attacks unless you drop points into Spear Mastery, but that's not what casters are expected to focus on, is it?

Last edited by Shyft the Pyro; Nov 19, 2007 at 12:59 AM // 00:59..
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Old Nov 19, 2007, 08:55 AM // 08:55   #11
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Depends on the build i'm using,

If i'm in a quick casting SF Build - Hale staff of Fortitude
Dual attunement air spiker - anything with dual 20% half casting time

I have a variety of other builds, but so far i haven't got the perfect weapons for them yet.
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